There's
crime in the streets, violence on the international scene and unrest
in the heartland. What to do, who to call, someone help, please!
But
have no fear, there is an answer just around the corner,
super-heroes.
They
crept from between the pages of comic books to invade our films,
spawn graphic novels or generate Steampunk television shows and all
the while no one in the vast Red State, apple-pie loving, centrist,
god-fearing, right-thinking middle of America noticed.
Now
they show up unannounced and without fanfare and they are here to
stay and most of us don't even have a clue what they are. Just what
the heck is Steampunk and why should it matter to any artist?
Well,
it matters because it is a vast untapped market for art and there are
lots of young, energetic, driven artists out there creating up a
storm and if you don't catch on now you will get left behind and you
wouldn't want to miss the Wave or drift into the out of touch world
of politicians, now would you?
This
whole thing got its start way back in the nineteenth century with
guys like Jules Verne and H. G. Wells. They created fantastical
machines driven by strange and curious powers when all of the world
ran on steam. But just because they did it, didn't mean it caught on.
Oh Wells and Verne were the creators of the Steampunk world, but they
didn't actually launch the movement. No for that you needed a truly
innovative artist like Walt Disney.
I
know, who'd have thunk Uncle Walt would change the shape of things to
come and I'm sure at the moment he didn't plan on doing it, cause if
he had you can bet that the Disney market machine which gave us Davy
Crockett lunch boxes and Davy Crockett coonskin caps and Davy
Crockett flintlock rifles would have made sure that they, not some
later-day Madison Avenue, Brooks Brothers-wearing, slick and slimy
add flack got all the credit and more important the Trademark and
Copyright, but he did and didn't and that's why we'll give Uncle Walt
the nod for creating the first Steampunk image, Captain Nemo's
Nautilus.
And
how that wonderful bronze and brass submarine filled the dreams and
desires of teenaged boys and later when it went on television
teenaged girls, although in the Disney version the Girl didn't have
much to do but breath heavily while wearing a corset, but then maybe
that's why corsets figure so heavily in Steampunk images.
Then
a coupla years later George Pal gave us the second brick in the
Steampunk empire, that glorious, fantastical, velvet and brass Time
Machine.
Was
anyone ever more adventurous than Rod Taylor? Okay, so he talked
funny but he's Australian so he learned his English down under and
never got it turned right-side up, but he could swash his buckles
with the best of them and he could fight off Morlocks and birds and
save blondes only some of which where Hitchcock blondes and who was
more pale and wan Tippy Hedron or Yevette Mimieux, no, no contest
Yevette cause she only had that Morlock designed shift which barely
hung on her frail blonde shoulders while Tippy had to wear those
tailored sixties suites which did more for pre-pill birth control
than even the pantigirdle.
So
there in the middle of this time-traveling jaunt way back before Dr
Who and the Tardus ever dealt with a Daleck was a machine made of the
most interesting and wonderful collection of parts ever set upon a
sound stage and even the gas pedal had a honking big diamond in the
hilt like some crusader's sword only it cut through time and not
Saracens.
That
was the visual beginning of Steampunk.
Worlds,
some familiar, some not which mostly were powered by steam and
Victorian clockwork machines while telling stories a lot like things
which could happen in our own world except we discovered electricity
and atomic power and screwed the whole thing up.
Now
that wouldn't have been enough to keep the vision alive except the
ole Hawaiian Eye Robert Conrad came along and made The Wild, Wild
West and showed us all just how neat things could have been with a
train set of our very own. (Tell the truth, Artie always had the best
toys, didn't he?)
After
that the image was burned into the collective memory like Bigfoot and
Nessie. Sure they may not have ever existed, don't tell that to the
Scots, but you can bet they turn a profit every year churning out
Nessie and Bigfoot souvenirs. (And what about the real Bigfoot? That
fire-breathing, smoke belching, giant-tired monster truck that is
sooo popular it has it's own racing team and a contract with the film
industry which says that no image of Bigfoot can ever be used as the
villain’s ride.)
Along
about now, which was actually then, somewhere in the Eighties or
Nineties, someone said, “Why not write some more stories about
things powered by steam which come in our so-called modern world and
see if people like them as much as they did the Nautilus or the Time
Machine?"
So
they did avoiding the trap of writing about the most common thing
powered by steam, but having no real useful purpose and capable of
producing nightmares when thought about over long, politicians.
And
that's where we find ourselves today, with Steampunk as a whole genre
of works that might just offer an artist a new avenue of expression.
Don't
think so? Drive down to the Bandon Public Library, take your camera
cause it is off the road by the beach and offers some pretty
incredible views of the coastline and while you are there with you
mouth hanging open take a look inside the library at Shawn Tempesta's
beautiful jewelry and fantastical sculptures which just happen to be
on display.
Then
slink off to your studio and mourn over your own lack of imagination
and why you didn't discover this genre and why you haven't tried your
hand at finding something you could do with this and maybe even
though it is too late for this Halloween you could do something
interesting for next Halloween and maybe even find a new outlet for
your art at the Cons.
Me?
I always fancied myself as a Toff
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